Blades of Autumn

Wispwood
Criminal Intent

Darin set off quickly to make camp there in the clearing, still reeling from the Carnival. As the group settled for the night they pondered what had just happened to them. Maxwell calmly retold the tale of the Big Top and the demons within. Jarvik sat quietly at the edge of camp, his eyes not shining like usual. He and Darin seemed reluctant to talk about what had happened to them after they disappeared; the oracle stuttered in broken Celestial for most of the night.

Vutha, meanwhile, still shaky on his new found wings headed off in search of something. He rode the currents and swooped down low to a nearby wood. Walking into the moonlit clearing he whispered “Do you have any information about my village?” The wood shivered as his words were carried off on the breeze, but stayed stubbornly slient. As Vutha turned to leave, the pale moon caught the glimmer of tears at the corners of his eyes.

The next morning they headed off towards Wyrmstead. The morning sun was warm and the path ahead of them clear as Maxwell led the way with his map. Despite Jeremiah’s leg, they were making good time, but that didn’t keep the gunsmith from bringing up the rear. Vutha glided nearby, not sure if he should help or not. He was still angry about his village and what Jeremiah did to Red. However, it was Jeremiah who broke the tension. “Vutha, look I want to help you, but I need you to promise me you’ll let me handle it.” the gunsmith looked up to his winged friend with concern in his eyes. “I have significant political power in Wyrmstead, but if you get in the way it could all disappear.”
“I just want to find out about my village, and kill whoever is responsible.” Vutha growled.
“I understand, and I have a plan.” Jeremiah replied, “I am going to throw a party, at my factory. There, I am going to get Cornelius alone in my office, where you will be waiting. Once we get the information we need, I’ll leave him to you. Deal?”
“Of cours…” The kobold’s voice trailed off as he dug his skull out of his pocket. “Here. Dad wants to talk to you.”
“What?” The gunsmith asked, startled. “No, not again I can’t do it again.” But Vutha had already shoved it into his hand. A familiar voice boomed in Jeremiah’s head
“You will do best not to use my son for your own political gain, are we clear?”
“I would never think of using him for that, I was simply warning what would happen if he acted as he has in the past.” Jeremiah said calmly. Vutha took the skull back and placed it back in his pocket. An uneasy silence filled the air as they heard Darin up ahead telling Jarvik something.

The oracle was careful with his words. “Uh, Jarvik? You’re a story teller right?”
“Why yes I am! Why do you ask?” The gnome perked up.
“Well, I was wondering if you could help me?” Darin’s eyes held something longing to be told. “I have a tale, and if you could spread the word, I might be able to find a friend.”
“Sure! I can’t promise anything, but I can try right?” Jarvik’s curiosity had taken over and he was dying to hear a new tale.

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Three Meetings
Painting the town Red
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Welcome to your Adventure Log!
A blog for your campaign

Every campaign gets an Adventure Log, a blog for your adventures!

While the wiki is great for organizing your campaign world, it’s not the best way to chronicle your adventures. For that purpose, you need a blog!

The Adventure Log will allow you to chronologically order the happenings of your campaign. It serves as the record of what has passed. After each gaming session, come to the Adventure Log and write up what happened. In time, it will grow into a great story!

Best of all, each Adventure Log post is also a wiki page! You can link back and forth with your wiki, characters, and so forth as you wish.

One final tip: Before you jump in and try to write up the entire history for your campaign, take a deep breath. Rather than spending days writing and getting exhausted, I would suggest writing a quick “Story So Far” with only a summary. Then, get back to gaming! Grow your Adventure Log over time, rather than all at once.

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To the Doghouse

A blood curdling scream rings through the night. Five strangers wake up in a alleyway in an unknown city. The source of the scream is a red haired women at the opening to the alley. She is pointing at a sixth figure on the ground. It appears to be the body of a young girl. Footsteps can be heard in the distance, growing closer. Without hesitation, the Kobold scampers forward and decomposes the corpse to a clean skeleton. An elderly man kneels and sanctifies the corpse before they both cover the body with some garbage in the alley. Two others are trying to figure out a way out of the alley, as it sounds like the guards are cutting off the only escape. The monk quickly scales the wall behind them and flips an iron gate into an adjacent alley open. With little time for introductions, the Red haired woman says “We’ll head for my place.”

Just then the guards burst into the alley, demanding everyone freeze. Flying through the gate, the group navigates their way into the labyrinthine network of alley in the city. The monk hangs back to keep pace with a dapper gentleman who is using a cane to hobble along. After a while, the sound of footsteps fades and they emerge out onto another street. The red haired woman is looking around frantically, trying to get her bearings. “Damn, is this 14th, or 17th?” She mutters to herself “If this is 14th, then the docks are THAT way.”

Hearing this, the Kobold catches a whiff of salt in the breeze and scampers off, leading the way to the red hair woman’s establishment. He cuts down a side alley, filled with Garbage. An eerie silence fills the space, the hairs on everyone’s neck standing on end. The Druid and Monk both grab makeshift weapons; and Stick and trash respectively. That’s when the growling starts. Spinning around the group sees three vicious dogs approaching, ready to pounce. The kobold swirls himself with horrible images and with a roar, scares one of the dogs into fleeing. The druid manages to calm and tame another into backing down. The third, however, jumps to bite and with a swift swing the druid knocks it into a wall. Seeing this, he rushes over and begins trying to heal the creature. The elderly man snaps his fingers and the dog resumes bleeding out to it death. Furious, the Druid eyes up the man but heads off with the rest of the group down to the docks.

Peering from a nearby alley, the group sees the place crawling with guards. “Well, what did you expect?” The red head whines, “One of my girls went missing, so I reported it! If we could get to the back door, we could sneak in that way.” But the back alley was also being watched by guards. While the Druid, Kobold and Monk all devised a distraction that involved setting a ship on fire, they failed to notice the Dapper gentleman waltz out into the street up to the guards and demand to see the constable. After a near fatal falter, but with assistance from the Kobold, who ran out there once it was noticed, the pair was whisked inside the brothel to question the victims. The loud argument that caused this was enough to distract the guards at the alley and the rest of the team was able to get behind the brothel. Once there, they discovered the door was locked. But a swing from the druid’s stick and a couple of slams from both the druid and monk and the door gave way and broke.

Once inside, the group was divided. The Druid went to the basement to find a place to hide and talk to himself. While down there, he was nearly discovered by a passing guard, but one last swing from his stick and some bedsheets and the guard was taken care of. Hatching a plan, the druid then stole some more bedsheets and headed upstairs. The Dapper man and his kobold assistant were on the topmost floor questioning a poor young girl about the murders. They discovered the girl in the alley was dating an elf who worked at some factory and his name was Patrick Henry. They also found out that there was some connection to another woman, who is being called the “Lady in White” While this was going on, the monk had found some alcohol and soon found himself, the elderly man and the redhead very drunk. It was then revealed that the Man and redhead knew each other. Feeling frisky, the man spotted an “Exotic” girl wrapped in silks and took her and the redhead upstairs for a good time. They ran into the pair questioning the girl, and the Gentleman immediately saw the druid through his disguise. Following them into the biggest room, the Kobold watched as the druid performed a sexy strip tease, until the point of revealing his face. Then the druid doused the pair on the bed in water, and walked out.

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